120hz + computer-generated shadows
KING'S FIELD 25th PROJECT » Devlog
I haven't updated in a while. Sorry. This update runs at twice the frame rate (120fps) from previous and should be more regular. This was accomplished by upgrading the compiler from MSVC2010 to 2019 and building in Release Mode. I also tried enabling optimization but there were too many obvious mistakes in Microsoft's optimizer.
Also there's a preview of shadows that match the shape of monsters and NPCs. Right now they're not animated, but they still look better. Note the original PS1 KFII game didn't have these kinds of shadows but Sword of Moonlight does.
There's also a cool wind sound effect when you run and fall now!
Files
KING'S FIELD 25th PROJECT.zip 71 MB
Oct 08, 2023
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KING'S FIELD 25th PROJECT
King's Field II memorial demonstration of Sword of Moonlight (2020)
Status | In development |
Author | swordofmoonlight |
Genre | Action |
Tags | First-Person, Ghosts, Magic, Mystery, secrets, Skeletons, Slime, Swords, Tentacles, Virtual Reality (VR) |
More posts
- White fade awayOct 26, 2023
- Transparency enhancement & doors animation fixApr 24, 2023
- Minor "clipping" updateSep 25, 2022
- Notice: VR product compatibility infoAug 21, 2022
- Triple event, incl. PCVR via WMR+OpenXR & Secrets of KF and the Moonlight Sword!Aug 18, 2022
- Install Instructions (Donations)Aug 10, 2022
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Thank you for your work!
Thanks for words of encouragement!